Vector Analysis for Computer Graphics

Vector Analysis for Computer Graphics

by John Vince
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In my last book, Geometry for Computer Graphics, I employed a mixture of algebra and vector analysis to prove many of the equations used in computer graphics.

At the time, I did not make any distinction between the two methodologies, but slowly it dawned.

Format
276 pages, paperback
First published
Nov 05, 2010
Publishers
Springer

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